Data itself is not very useful unless it can be shown in a way that provides insights to either help win games or for Pitcher or Batter development.
Knowing data such as spin rate, spin axis, horizontal release angle, and the many more data variables aren't very useful by themselves, even if graphing a few together. To us, that's 1D and 2D thinking. We go even further beyond with 3D thinking because we utilize from the dozens of data variables together as a whole to analyze the complete and exact flight path of the ball.
Our 3D visualization tools allow you to see the flight path of the pitched or batted ball from any angle, purely from the raw data. We also have developed a way to derive a new data point for each pitch we call "Seams" which provides information about the seam orientation of the ball as it left the pitcher's hand.
Our 3D visualization tools recreate the exact path of the pitch via a series of complex and precise physics calculations. This is unique and completely different than merely plotting the path of the ball with captured path points. Captured path points from sources such as video or Doppler radar systems are static and don't allow for a 3D pitch simulator. That's because they're merely like a photograph of how the ball moved, instead of the dynamically calculated path that can be measured and altered that PitchGrader does.
Our 3D simulator models the baseball path to show the baseball moving along the path in real time, from any angle.
Viewing the path of a saved pitch, or a whole plate appearance, in 3D provides insights not available in static 2D charts. 3D allows for a better understanding of the 3D release point, pitch tunnels, sequencing, and more. Whether you're trying to get a Pitcher back to a previous performance level for a particular pitch, or trying to help a Pitcher develop a particular pitch, you'll now make faster strides towards that goal with specific cues of exactly what needs to change. The same holds true for evaluating a Batter's plate appearance. Get a better sense of where the Batter's strong points and weak points are. Or recall a particular pitch that was hit well.
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